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glPopClientAttrib(3G)
NAME
glPopClientAttrib, glPushClientAttrib - push and pop the client attribute
stack
SYNOPSIS
void glPopClientAttrib(
void );
void glPopClientAttrib(
GLbitfield mask );
PARAMETERS
mask
Specifies a mask that indicates which attributes to save. Values for
mask are listed below.
DESCRIPTION
glPushClientAttrib() takes one argument, a mask that indicates which groups
of client-state variables to save on the client attribute stack. Symbolic
constants are used to set bits in the mask. mask is typically constructed
by OR'ing several of these constants together. The special mask
GL_CLIENT_ALL_ATTRIB_BITS can be used to save all stackable client state.
The symbolic mask constants and their associated GL client state are as
follows (the second column lists which attributes are saved):
GL_CLIENT_PIXEL_STORE_BIT Pixel storage modes GL_CLIENT_VERTEX_ARRAY_BIT
Vertex arrays (and enables)
glPopClientAttrib() restores the values of the client-state variables saved
with the last glPushClientAttrib(). Those not saved are left unchanged.
It is an error to push attributes onto a full client attribute stack, or to
pop attributes off an empty stack. In either case, the error option is set,
and no other change is made to GL state.
Initially, the client attribute stack is empty.
NOTES
glPushClientAttrib() is available only if the GL version is 1.1 or greater.
Not all values for GL client state can be saved on the attribute stack.
For example, select and feedback state cannot be saved.
The depth of the attribute stack depends on the implementation, but it must
be at least 16.
Use glPushAttrib() and glPopAttrib() to push and restore state which is
kept on the server. Only pixel storage modes and vertex array state may be
pushed and popped with glPushClientAttrib() and glPopClientAttrib().
When the GL_ARB_multitexture extension is supported, pushing and popping
client vertex array state apples to all supported texture units, and the
active client texture state.
ERRORS
GL_STACK_OVERFLOW is generated if glPushClientAttrib() is called while the
attribute stack is full.
GL_STACK_UNDERFLOW is generated if glPopClientAttrib() is called while the
attribute stack is empty.
ASSOCIATED GETS
glGet() with argument GL_ATTRIB_STACK_DEPTH
glGet() with argument GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
SEE ALSO
glColorPointer(3), glDisableClientState(3), glEdgeFlagPointer(3),
glEnableClientState(3), glGet(3), glGetError(3), glIndexPointer(3),
glNormalPointer(3), glNewList(3), glPixelStore(3), glPushAttrib,
glTexCoordPointer(3), glVertexPointer(3)
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Index for Section 3G |
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Alphabetical listing for G |
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