Index Index for
Section 3G
Index Alphabetical
listing for G
Bottom of page Bottom of
page

glDeleteTextures(3G)

NAME

glDeleteTextures - delete named textures

SYNOPSIS

void glDeleteTextures( GLsizei n, const GLuint *textures );

PARAMETERS

n Specifies the number of textures to be deleted. textures Specifies an array of textures to be deleted.

DESCRIPTION

glDeleteTextures() deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures()). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture). glDeleteTextures() silently ignores 0's and names that do not correspond to existing textures.

NOTES

glDeleteTextures() is available only if the GL version is 1.1 or greater.

ERRORS

GL_INVALID_VALUE is generated if n is negative. GL_INVALID_OPERATION is generated if glDeleteTextures() is executed between the execution of glBegin() and the corresponding execution of glEnd().

ASSOCIATED GETS

glIsTexture()

SEE ALSO

glAreTexturesResident(3), glBindTexture(3), glCopyTexImage1D(3), glCopyTexImage2D(3), glGenTextures(3), glGet(3), glGetTexParameter(3), glPrioritizeTextures(3), glTexImage1D(3), glTexImage2D(3), glTexParameter(3)

Index Index for
Section 3G
Index Alphabetical
listing for G
Top of page Top of
page