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Index for Section 3G |
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Alphabetical listing for G |
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glGenTextures(3G)
NAME
glGenTextures - generate texture names
SYNOPSIS
void glGenTextures(
GLsizei n,
GLuint *textures );
PARAMETERS
n Specifies the number of texture names to be generated.
textures
Specifies an array in which the generated texture names are stored.
DESCRIPTION
glGenTextures() returns n texture names in textures. There is no guarantee
that the names form a contiguous set of integers; however, it is guaranteed
that none of the returned names was in use immediately before the call to
glGenTextures().
The generated textures have no dimensionality; they assume the
dimensionality of the texture target to which they are first bound (see
glBindTexture()).
Texture names returned by a call to glGenTextures() are not returned by
subsequent calls, unless they are first deleted with glDeleteTextures().
NOTES
glGenTextures() is available only if the GL version is 1.1 or greater.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glGenTextures() is executed between
the execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glIsTexture()
SEE ALSO
glBindTexture(3), glCopyTexImage1D(3), glCopyTexImage2D(3),
glDeleteTextures(3), glGet(3), glGetTexParameter(3), glTexImage1D(3),
glTexImage2D(3), glTexImage3D(3), glTexParameter(3)
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Index for Section 3G |
|
 |
Alphabetical listing for G |
|
 |
Top of page |
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