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glGetPointerv(3G)

NAME

glGetPointerv - return the address of the specified pointer

SYNOPSIS

void glGetPointerv( GLenum pname, GLvoid* *params );

PARAMETERS

pname Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, and GL_VERTEX_ARRAY_POINTER are accepted. params Returns the pointer value specified by pname.

DESCRIPTION

glGetPointerv() returns pointer information. pname is a symbolic constant indicating the pointer to be returned, and params is a pointer to a location in which to place the returned data.

NOTES

glGetPointerv() is available only if the GL version is 1.1 or greater. The pointers are all client-side state. The initial value for each pointer is 0. When the GL_ARB_multitexture extension is supported, querying the GL_TEXTURE_COORD_ARRAY_POINTER returns the value for the active client texture unit.

ERRORS

GL_INVALID_ENUM is generated if pname is not an accepted value.

SEE ALSO

glArrayElement(3), glClientActiveTextureARB(3), glColorPointer(3), glDrawArrays(3), glEdgeFlagPointer(3), glFeedbackBuffer(3), glIndexPointer(3), glInterleavedArrays(3), glNormalPointer(3), glSelectBuffer, glTexCoordPointer, glVertexPointer(3)

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