 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Bottom of page |
|
gluBeginSurface()
NAME
gluBeginSurface, gluEndSurface - delimit a NURBS surface definition
SYNOPSIS
void gluBeginSurface(
GLUnurbs* nurb );
void gluEndSurface(
GLUnurbs* nurb );
PARAMETERS
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer).
DESCRIPTION
Use gluBeginSurface() to mark the beginning of a NURBS surface definition.
After calling gluBeginSurface(), make one or more calls to
gluNurbsSurface() to define the attributes of the surface. Exactly one of
these calls to gluNurbsSurface() must have a surface type of
GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4. To mark the end of the NURBS surface
definition, call gluEndSurface().
Trimming of NURBS surfaces is supported with gluBeginTrim(), gluPwlCurve(),
gluNurbsCurve(), and gluEndTrim(). See the gluBeginTrim() reference page
for details.
GL evaluators are used to render the NURBS surface as a set of polygons.
Evaluator state is preserved during rendering with
glPushAttrib()(GL_EVAL_BIT) and glPopAttrib()(). See the glPushAttrib()
reference page for details on exactly what state these calls preserve.
EXAMPLE
The following commands render a textured NURBS surface with normals; the
texture coordinates and normals are also described as NURBS surfaces:
gluBeginSurface(nobj);
gluNurbsSurface(nobj, ..., GL_MAP2_TEXTURE_COORD_2);
gluNurbsSurface(nobj, ..., GL_MAP2_NORMAL);
gluNurbsSurface(nobj, ..., GL_MAP2_VERTEX_4);
gluEndSurface(nobj);
SEE ALSO
gluBeginCurve(3), gluBeginTrim(3), gluNewNurbsRenderer(3),
gluNurbsCurve(3), gluNurbsSurface(3), gluPwlCurve(3)
 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Top of page |
|