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gluNewNurbsRenderer()

NAME

gluNewNurbsRenderer - create a NURBS object

SYNOPSIS

GLUnurbs* gluNewNurbsRenderer( void );

DESCRIPTION

gluNewNurbsRenderer() creates and returns a pointer to a new NURBS object. This object must be referred to when calling NURBS rendering and control functions. A return value of 0 means that there is not enough memory to allocate the object.

SEE ALSO

gluBeginCurve(3), gluBeginSurface(3), gluBeginTrim(3), gluDeleteNurbsRenderer(3), gluNurbsCallback(3), gluNurbsProperty(3)

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