 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Bottom of page |
|
gluNewNurbsRenderer()
NAME
gluNewNurbsRenderer - create a NURBS object
SYNOPSIS
GLUnurbs* gluNewNurbsRenderer(
void );
DESCRIPTION
gluNewNurbsRenderer() creates and returns a pointer to a new NURBS object.
This object must be referred to when calling NURBS rendering and control
functions. A return value of 0 means that there is not enough memory to
allocate the object.
SEE ALSO
gluBeginCurve(3), gluBeginSurface(3), gluBeginTrim(3),
gluDeleteNurbsRenderer(3), gluNurbsCallback(3), gluNurbsProperty(3)
 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Top of page |
|