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Index for Section 3G |
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Alphabetical listing for G |
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glStencilMask(3G)
NAME
glStencilMask - control the writing of individual bits in the stencil
planes
SYNOPSIS
void glStencilMask(
GLuint mask );
PARAMETERS
mask
Specifies a bit mask to enable and disable writing of individual bits
in the stencil planes. Initially, the mask is all 1's.
DESCRIPTION
glStencilMask() controls the writing of individual bits in the stencil
planes. The least significant n bits of mask, where n is the number of bits
in the stencil buffer, specify a mask. Where a 1 appears in the mask, it's
possible to write to the corresponding bit in the stencil buffer. Where a 0
appears, the corresponding bit is write-protected. Initially, all bits are
enabled for writing.
ERRORS
GL_INVALID_OPERATION is generated if glStencilMask() is executed between
the execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_STENCIL_WRITEMASK
glGet() with argument GL_STENCIL_BITS
SEE ALSO
glColorMask(3), glDepthMask(3), glIndexMask(3), glStencilFunc(3),
glStencilOp(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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