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Index for Section 3G |
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Alphabetical listing for G |
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glIndexMask(3G)
NAME
glIndexMask - control the writing of individual bits in the color index
buffers
SYNOPSIS
void glIndexMask(
GLuint mask );
PARAMETERS
mask
Specifies a bit mask to enable and disable the writing of individual
bits in the color index buffers. Initially, the mask is all 1's.
DESCRIPTION
glIndexMask() controls the writing of individual bits in the color index
buffers. The least significant n bits of mask, where n is the number of
bits in a color index buffer, specify a mask. Where a 1 (one) appears in
the mask, it's possible to write to the corresponding bit in the color
index buffer (or buffers). Where a 0 (zero) appears, the corresponding bit
is write-protected.
This mask is used only in color index mode, and it affects only the buffers
currently selected for writing (see glDrawBuffer()). Initially, all bits
are enabled for writing.
ERRORS
GL_INVALID_OPERATION is generated if glIndexMask() is executed between the
execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_INDEX_WRITEMASK
SEE ALSO
glColorMask(3), glDepthMask(3), glDrawBuffer(3), glIndex(3),
glIndexPointer(3), glStencilMask(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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