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glGetMap(3G)
NAME
glGetMap, glGetMapdv, glGetMapfv, glGetMapiv - return evaluator parameters
SYNOPSIS
void glGetMapdv(
GLenum target,
GLenum query,
GLdouble *v );
void glGetMapfv(
GLenum target,
GLenum query,
GLfloat *v );
void glGetMapiv(
GLenum target,
GLenum query,
GLint *v );
PARAMETERS
target
Specifies the symbolic name of a map. Accepted values are
GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL,
GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2,
GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3,
GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL,
GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2,
GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and
GL_MAP2_VERTEX_4.
query
Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER,
and GL_DOMAIN are accepted.
v Returns the requested data.
DESCRIPTION
glMap1() and glMap2() define evaluators. glGetMap() returns evaluator
parameters. target chooses a map, query selects a specific parameter, and
v points to storage where the values will be returned.
The acceptable values for the target parameter are described in the
glMap1() and glMap2() reference pages.
query can assume the following values:
GL_COEFF
v returns the control points for the evaluator function. One-
dimensional evaluators return order control points, and two-dimensional
evaluators return uorder times vorder control points. Each control
point consists of one, two, three, or four integer, single-precision
floating-point, or double-precision floating-point values, depending on
the type of the evaluator. The GL returns two-dimensional control
points in row-major order, incrementing the uorder index quickly and
the vorder index after each row. Integer values, when requested, are
computed by rounding the internal floating-point values to the nearest
integer values.
GL_ORDER
v returns the order of the evaluator function. One-dimensional
evaluators return a single value, order. The initial value is 1. Two-
dimensional evaluators return two values, uorder and vorder. The
initial value is 1,1.
GL_DOMAIN
v returns the linear u and v mapping parameters. One-dimensional
evaluators return two values, u1 and u2, as specified by glMap1().
Two-dimensional evaluators return four values (u1, u2, v1, and v2) as
specified by glMap2(). Integer values, when requested, are computed by
rounding the internal floating-point values to the nearest integer
values.
NOTES
If an error is generated, no change is made to the contents of v.
ERRORS
GL_INVALID_ENUM is generated if either target or query is not an accepted
value.
GL_INVALID_OPERATION is generated if glGetMap() is executed between the
execution of glBegin() and the corresponding execution of glEnd().
SEE ALSO
glEvalCoord(3), glMap1(3), glMap2(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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