Re: First look at Volumizer

New Message Reply Date view Thread view Subject view Author view

Robert Grzeszczuk (rg)
Fri, 29 Jan 1999 15:53:11 -0800


Yeo,

OpenGL Volumizer is only fully supported on machines that have hardware texture
mapping, as pointed out in the release notes and the Web Page. Also, we
primarily support O2, Impact, and IR (and RE2 in release 1.1). Unfortunately,
we can only go as far to provide backwards compatibility.

-rg

On Jan 29, 10:16am, Yeo Eng Hee wrote:
> Subject: First look at Volumizer
> I have just installed the Volumizer on the SGIs here. These are what I
> found out:
>
> * Volumizer does not seem to work on workstations that do not have
> hardware texture support.
> * On my ONYX with VTX, most of the demos cannot be run. There seems
> to be a lot of segmentation faults. For those that managed to come up, only
> some of them have images on them. As for the, rest I can only see the
> outline of the cube (in yellow) and nothing inside.
>
> I am very new in this. I only installed the required packages via inst and
> ran the Makefiles. It seemed a bit strange that we are supposed to run the
> demos by executing the README file under csh.
>
> Can anyone comment about whether the Volumizer will be supported across all
> platforms, regardless of whether there is hardware texture support? My
> current volume renderer does not require hardware texture support. If
> Volumizer is to be accepted, then I think it should also support software
> texture operations.
>
> Regards,
>
> Yeo Eng Hee
> Supercomputing & Visualisation Unit, Computer Centre
> National University of Singapore, 10 Kent Ridge Crescent, Singapore 119260
> Tel: (65) 874 5085; Fax: (65) 778 0198; Email: cceyeoeh@nus.edu.sg
> <mailto:cceyeoeh@nus.edu.sg>
>-- End of excerpt from Yeo Eng Hee


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Nov 01 1999 - 11:53:55 PST