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Index for Section 3G |
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Alphabetical listing for G |
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glPolygonMode(3G)
NAME
glPolygonMode - select a polygon rasterization mode
SYNOPSIS
void glPolygonMode(
GLenum face,
GLenum mode );
PARAMETERS
face
Specifies the polygons that mode applies to. Must be GL_FRONT for
front-facing polygons, GL_BACK for back-facing polygons, or
GL_FRONT_AND_BACK for front- and back-facing polygons.
mode
Specifies how polygons will be rasterized. Accepted values are
GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both
front- and back-facing polygons.
DESCRIPTION
glPolygonMode() controls the interpretation of polygons for rasterization.
face describes which polygons mode applies to: front-facing polygons
(GL_FRONT), back-facing polygons (GL_BACK), or both (GL_FRONT_AND_BACK).
The polygon mode affects only the final rasterization of polygons. In
particular, a polygon's vertices are lit and the polygon is clipped and
possibly culled before these modes are applied.
Three modes are defined and can be specified in mode:
GL_POINT
Polygon vertices that are marked as the start of a boundary edge are
drawn as points. Point attributes such as GL_POINT_SIZE and
GL_POINT_SMOOTH control the rasterization of the points. Polygon
rasterization attributes other than GL_POLYGON_MODE have no effect.
GL_LINE
Boundary edges of the polygon are drawn as line segments. They are
treated as connected line segments for line stippling; the line stipple
counter and pattern are not reset between segments (see
glLineStipple()). Line attributes such as GL_LINE_WIDTH and
GL_LINE_SMOOTH control the rasterization of the lines. Polygon
rasterization attributes other than GL_POLYGON_MODE have no effect.
GL_FILL
The interior of the polygon is filled. Polygon attributes such as
GL_POLYGON_STIPPLE and GL_POLYGON_SMOOTH control the rasterization of
the polygon.
NOTES
Vertices are marked as boundary or nonboundary with an edge option. Edge
options are generated internally by the GL when it decomposes polygons;
they can be set explicitly using glEdgeFlag().
ERRORS
GL_INVALID_ENUM is generated if either face or mode is not an accepted
value.
GL_INVALID_OPERATION is generated if glPolygonMode() is executed between
the execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_POLYGON_MODE
EXAMPLES
To draw a surface with filled back-facing polygons and outlined front-
facing polygons, call
glPolygonMode(GL_FRONT, GL_LINE);
SEE ALSO
glBegin(3), glEdgeFlag(3), glLineStipple(3), glLineWidth(3),
glPointSize(3), glPolygonStipple(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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