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Index for Section 3G |
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glAlphaFunc(3G)
NAME
glAlphaFunc - specify the alpha test function
SYNOPSIS
void glAlphaFunc(
GLenum func,
GLclampf ref );
PARAMETERS
func
Specifies the alpha comparison function. Symbolic constants GL_NEVER,
GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and
GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
ref Specifies the reference value that incoming alpha values are compared
to. This value is clamped to the range [0, 1], where 0 represents the
lowest possible alpha value and 1 the highest possible value. The
initial reference value is 0.
DESCRIPTION
The alpha test discards fragments depending on the outcome of a comparison
between an incoming fragment's alpha value and a constant reference value.
glAlphaFunc() specifies the reference value and the comparison function.
The comparison is performed only if alpha testing is enabled. By default,
it is not enabled. (See glEnable() and glDisable() of GL_ALPHA_TEST.)
func and ref specify the conditions under which the pixel is drawn. The
incoming alpha value is compared to ref using the function specified by
func. If the value passes the comparison, the incoming fragment is drawn if
it also passes subsequent stencil and depth buffer tests. If the value
fails the comparison, no change is made to the frame buffer at that pixel
location. The comparison functions are as follows:
GL_NEVER
Never passes.
GL_LESS
Passes if the incoming alpha value is less than the reference value.
GL_EQUAL
Passes if the incoming alpha value is equal to the reference value.
GL_LEQUAL
Passes if the incoming alpha value is less than or equal to the
reference value.
GL_GREATER
Passes if the incoming alpha value is greater than the reference value.
GL_NOTEQUAL
Passes if the incoming alpha value is not equal to the reference value.
GL_GEQUAL
Passes if the incoming alpha value is greater than or equal to the
reference value.
GL_ALWAYS
Always passes (initial value).
glAlphaFunc() operates on all pixel write operations, including those
resulting from the scan conversion of points, lines, polygons, and bitmaps,
and from pixel draw and copy operations. glAlphaFunc() does not affect
screen clear operations.
NOTES
Alpha testing is performed only in RGBA mode.
ERRORS
GL_INVALID_ENUM is generated if func is not an accepted value.
GL_INVALID_OPERATION is generated if glAlphaFunc() is executed between the
execution of glBegin() and the corresponding execution of glEnd().
ASSOCIATED GETS
glGet() with argument GL_ALPHA_TEST_FUNC
glGet() with argument GL_ALPHA_TEST_REF
glIsEnabled() with argument GL_ALPHA_TEST
SEE ALSO
glBlendFunc(3), glClear(3), glDepthFunc(3), glEnable(3), glStencilFunc(3)
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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