Re: Is Volumizer thread safe

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Robert Grzeszczuk (rg)
Fri, 23 Apr 1999 11:38:35 -0700 (PDT)


Even,

One thing you cannot do in OpenGL is to have more than one thread attached to
the same graphics context (i.e., two treads cannot call glTexGendv()). And
even if you could, it would not speed things up. What are you attempting to
do?

-rg

On Apr 23, 2:22pm, even.andersen@oslo.pgs.com wrote:
> Subject: Is Volumizer thread safe
>
> Is Volumizer thread safe
>
> I have a core dump in voAppearanceActions::texgenSetEquation.
> All data is created for each process, but it seems both
> processes are accessing the same vo2DtexMgr at the same time.


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