RE:RE2 question

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Rob Jenkins (robj@sgi.com)
Wed, 31 Mar 1999 05:31:05 -0800


Sean

Did you get anywhere with this ?

The man page for glColorTableSGI lists some restrictions for it's
support on RE2, you mention trying some stuff directly in GL, what was
the problem you were seeing ? Did you get any GL errors ( either catch
yourself or for speed run ogldebug <your app> and turn on GL errors
checking ).

Cheers
Rob

------------------------
RE2 question

Sean Spicer (spicer@bme.stanford.edu)
Thu, 4 Feb 1999 15:27:29 -0800 (PST)

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Hi, I was wondering if anyone has any volumizer code working
(specifically
TLUTs) on an RE2. I've tried all of the obvious things (i.e. no texture
interleaving, code the TLUTs in OpenGL directly) and I still don't seem
to
be able to get any of the Volumizer demos to work. Any suggestions?

sean
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________________________________________________________________
Rob Jenkins     Silicon Graphics        mailto:robj@sgi.com

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