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Index for Section 3 |
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Alphabetical listing for D |
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DtEditorSetContents(3)
CDE
NAME
DtEditorSetContents - place data into a DtEditor widget
SYNOPSIS
#include <Dt/Editor.h>
DtEditorErrorCode DtEditorSetContents(Widget widget,
DtEditorContentRec *data);
DESCRIPTION
The DtEditorSetContents function places a NULL-terminated string, wide
character string or sized buffer into a DtEditor widget. Any data
currently in the DtEditor widget is lost. The data is transferred to the
DtEditor widget using a DtEditorContentRec, which indicates the type of
data being transferred along with the actual data. After the data is
placed into the DtEditor widget, the insertion cursor is positioned at the
first character.
The widget argument specifies the DtEditor widget ID.
The data argument is a pointer to a data structure containing the new
contents of widget.
For a complete definition of the DtEditor widget and its associated
resources, see DtEditor3.
For a complete definition of DtEditorContentRec, see Dt/Editor5.
RETURN VALUE
Upon successful completion, the DtEditorSetContents function returns
DtEDITOR_NO_ERRORS; otherwise, it returns one of the following values: Upon
successful completion, the DtEditorSetContents function returns one of the
following values:
The data was loaded sucessfully.
NULL characters were found and removed from the data.
Otherwise, if the DtEditorSetContents function cannot load the data in the
DtEditor widget, it returns one of the following values:
The Type field is unrecognized.
The size of the buffer passed in is negative.
The buffer is NULL.
Not enough system memory is available to load the data.
EXAMPLES
The following code segment sets the contents of a DtEditor widget to ``The
quick brown fox.''
Widget editor;
DtEditorContentRec cr;
DtEditorErrorCode status;
char *sampleString="The quick brown fox";
cr.type = DtEDITOR_TEXT;
cr.value.string = sampleString;
status = DtEditorSetContents(editor, &cr);
if (status != DtEDITOR_NO_ERRORS && status != DtEDITOR_NULLS_REMOVED) {
printf("Unable to set contents of the widget\n");
APPLICATION USAGE
If the data is in a disk file, rather than in memory, the application
should use DtEditorSetContentsFromFile3.
SEE ALSO
Dt/Editor.h5, DtEditor3, DtEditorAppend3, DtEditorAppendFromFile3,
DtEditorGetContents3, DtEditorInsert3, DtEditorInsertFromFile3,
DtEditorReplace3, DtEditorReplaceFromFile3, DtEditorSaveContentsToFile3,
DtEditorSetContentsFromFile3.