# This is an example of stuff to go in .Xdefaults, in particular it
# illustrates yet another way to get fonts to work right - just include
# the full pathname of the font.  This will also work if you are experimenting
# and don't want to recompile the program just to get a font from elsewhere.

xconq.TextFont:		timrom12
xconq.IconFont:         /u/shebs/games/xconq/lib/xconq.onx
xconq.UnitFont:         /u/shebs/games/xconq/lib/ww2.onx

