Sean Spicer (spicer@bme.stanford.edu)
Sun, 9 May 1999 10:00:46 -0700 (PDT)
Is there a particular reason for using the polygonizeMPR call?  If not,
then I would just use a regular OpenGL clipping plane.  I've done this in 
many volume rendering codes both with and without volumizer, and have
never had any problems.
Hope that helps.
sean
On Sun, 9 May 1999, Riccardo Grassi - Gandolfo Luca wrote:
> We're running Volumizer 1.1 on O2
> 
> We want define a clipping plane  using 
> voGeometryActions::polygonizeMPR but we obtain only the slice at the 
> plane in which we're clipping, instead we want obtain all the volume 
> behind our slice
> 
>  Any info will help
> 	Grassi Riccardo
> 	Gandolfo Luca
> 	Vosilla Loris
> 
______________________________________________________________________________
Sean Spicer 	     	             Stanford University Medical Center  
Biomechanical Engineering            Division of Vascular Surgery, Suite H3642
Cardiovascular Biomechanics Lab      Stanford CA, 94305 
                                     Telephone...650.723.1695
                                       Fax.........650.723.8762
                http://solvedeath.stanford.edu/~spicer
  
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