Sensing viewer actions
Syntax: PlaneSensor
- A PlaneSensor node
senses a cursor drag and generates translations as if sliding on a plane
- isActive - sends true/false when mouse button pressed/released
- translation_changed - sends translations during a drag
Transform {
children [
DEF Mover PlaneSensor { }
DEF MoveMe Transform { . . . }
]
}
ROUTE Mover.translation_changed TO MoveMe.set_translation