| Source and Destination
Factors 
 
 
During blending, the  incoming fragment (source) is
added to the existing framebuffer value (the destination) 
 Final Pixel =
 (R s S r +R d D r , G s S g +G d D
g , B s S b +B d D b , A s S a +A d D a )
 
All values are clamped to 1.0
  
 
 
 
 
 
 
 
 
 
 
 
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