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   glutLayerGet retrieves GLUT state pertaining to the layers of the
 current window.
  Usage
int glutLayerGet(GLenum info);
-  info
-   Name of device information to retrieve.
-  GLUT_OVERLAY_POSSIBLE
- 
Whether an overlay could be established for the  current window given the
current  initial display mode.  If false,  glutEstablishOverlay
will fail with a fatal error if called.
-  GLUT_LAYER_IN_USE
- 
Either  GLUT_NORMAL or  GLUT_OVERLAY depending on whether the normal
plane or overlay is the  layer in use.
-  GLUT_HAS_OVERLAY
- 
If the  current window has an overlay established.
-  GLUT_TRANSPARENT_INDEX
- 
The transparent color index of the overlay of the  current window; negative
one is returned if no overlay is in use.
-  GLUT_NORMAL_DAMAGED
- 
True if the normal plane of the  current window has damaged (by window system
activity) since the last display callback was triggered.  
Calling  glutPostRedisplay
will not set this true.
-  GLUT_OVERLAY_DAMAGED
- 
True if the overlay plane of the  current window has damaged (by window system
activity) since the last display callback was triggered.
Calling  glutPostRedisplay or  glutPostOverlayRedisplay
will not set this true.  Negative one is returned if no overlay is in use.
  
  Description
 glutLayerGet retrieves GLUT layer information for the  current window
represented by integers.
The  info parameter determines what type of layer information to return.
 
 
    
    
    
    
   
 Next: 9.3 glutDeviceGet
Up: 9 State Retrieval
 Previous: 9.1 glutGet
 
 
 
Mark Kilgard 
Fri Feb 23 08:05:02 PST 1996