#VRML V2.0 utf8 DEF Marker Shape { appearance DEF White Appearance { material Material { } } geometry Sphere { radius 0.2 } } Shape { appearance USE White geometry Text { string "Begin" fontStyle FontStyle { justify "BEGIN" } } } Transform { translation 0.0 -1.5 0.0 children [ USE Marker Shape { appearance USE White geometry Text { string "Middle" fontStyle FontStyle { justify "MIDDLE" } } } ] } Transform { translation 0.0 -3.0 0.0 children [ USE Marker Shape { appearance USE White geometry Text { string "End" fontStyle FontStyle { justify "END" } } } ] }