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Controlling how textures are mapped
Scaling, rotating, and translating

  • Read texture transform operations top-down:
  • The cookie cutter is translated, rotated, then scaled
  • Order is fixed, independent of field order
  • This is the reverse of a Transform node
  • This is a significant difference between VRML 2.0 and ISO VRML 97
  • VRML 2.0 uses scale, rotate, translate order
  • ISO VRML 97 uses translate, rotate, scale order