An ElevationGrid geometry node creates terrains height - elevations at grid points Shape { appearance Appearance { . . . } geometry ElevationGrid { . . . height [ 0.0, -0.5, 0.0, 0.2, 4.0, 0.0 ] } }
Shape { appearance Appearance { . . . } geometry ElevationGrid { . . . height [ 0.0, -0.5, 0.0, 0.2, 4.0, 0.0 ] } }