#VRML V2.0 utf8 # # Chain-link fence # fence.wrl # by David R. Nadeau # published in "The VRML 2.0 Sourcebook" by Ames, Nadeau, and Moreland # # Illustrate the use of rotation and scaling within texture transforms. # Viewpoint { position 0.0 0.0 5.0 description "Entry view" } NavigationInfo { type [ "EXAMINE", "ANY" ] headlight TRUE } # Chain-link fence Shape { appearance Appearance { material Material { } texture ImageTexture { url "grill.png" } textureTransform TextureTransform { rotation .7853981750 scale 8.5 8.5 center 0.5 0.5 } } geometry IndexedFaceSet { solid FALSE coord Coordinate { point [ -4.0 -1.0 0.1, -2.0 -1.0 0.1, -2.0 1.0 0.1, -4.0 1.0 0.1, -2.0 -1.0 0.1, 0.0 -1.0 0.1, 0.0 1.0 0.1, -2.0 1.0 0.1, 0.0 -1.0 0.1, 2.0 -1.0 0.1, 2.0 1.0 0.1, 0.0 1.0 0.1, 2.0 -1.0 0.1, 4.0 -1.0 0.1, 4.0 1.0 0.1, 2.0 1.0 0.1, ] } coordIndex [ 0, 1, 2, 3, -1 4, 5, 6, 7, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, ] texCoord TextureCoordinate { point [ 0.0 0.0, 1.0 0.0, 1.0 1.0, 0.0 1.0, ] } texCoordIndex [ 0, 1, 2, 3, -1, 0, 1, 2, 3, -1, 0, 1, 2, 3, -1, 0, 1, 2, 3, ] } } # Fence posts DEF Post Shape { appearance Appearance { material Material { } } geometry Cylinder { height 2.0 radius 0.1 } } Transform { translation -4.0 0.0 0.0 children USE Post } Transform { translation 4.0 0.0 0.0 children USE Post }