#VRML V2.0 utf8 # # Burst of lines # burst.wrl # by David R. Nadeau # published in "The VRML 2.0 Sourcebook" by Ames, Nadeau, and Moreland # # Illustrate the use of an IndexedLineSet to build a 3D star-burst. # WorldInfo { title "Burst of lines" info [ "Copyright (c) 1997, Andrea L. Ames, David R. Nadeau, John L. Moreland" ] } Viewpoint { position 0.0 0.0 3.0 description "Entry view" } NavigationInfo { type [ "EXAMINE", "ANY" ] headlight TRUE } DEF Burst Shape { # no appearance, use emissive coloring geometry IndexedLineSet { coord Coordinate { point [ 0.00 0.00 0.00, 1.00 0.00 0.00, 0.92 0.38 0.00, 0.71 0.71 0.00, 0.38 0.92 0.00, 0.00 1.00 0.00, -0.38 0.92 0.00, -0.71 0.71 0.00, -0.92 0.38 0.00, -1.00 0.00 0.00, -0.92 -0.38 0.00, -0.71 -0.71 0.00, -0.38 -0.92 0.00, 0.00 -1.00 0.00, 0.38 -0.92 0.00, 0.71 -0.71 0.00, 0.92 -0.38 0.00, ] } coordIndex [ 0, 1, -1, 0, 2, -1, 0, 3, -1, 0, 4, -1, 0, 5, -1, 0, 6, -1, 0, 7, -1, 0, 8, -1, 0, 9, -1, 0, 10, -1, 0, 11, -1, 0, 12, -1, 0, 13, -1, 0, 14, -1, 0, 15, -1, 0, 16, -1 ] colorPerVertex TRUE color Color { color [ 1.0 1.0 0.0, # burst center color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color 1.0 0.3 0.3 # burst ends color ] } } } Transform { rotation 0.0 1.0 0.0 0.785 children USE Burst } Transform { rotation 0.0 1.0 0.0 1.57 children USE Burst } Transform { rotation 0.0 1.0 0.0 2.355 children USE Burst }