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Polygon Details
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Polygons may be drawn as solid, outlines, points, or stipped
patterns, similiar to lines
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void glPolygonMode(GLenum face, GLenum mode); Controls
the drawing mode for a polygon's front and back faces. The parameter face
can be GL_FRONT_AND_BACK, GL_FRONT, or GL_BACK; mode can be GL_POINT, GL_LINE,
or GL_FILL to indicate whether the polygon should be drawn as points, outlined,
or filled.
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By default, both the front and back faces are drawn filled.
For example, you can have the front faces filled and the back faces outlined
with two calls to this routine:
glPolygonMode(GL_FRONT, GL_FILL); glPolygonMode(GL_BACK,
GL_LINE);
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