INFO: Logical and Physical Coordinate Relationship (74044)
The information in this article applies to:
- Microsoft Windows Software Development Kit (SDK) 3.1
This article was previously published under Q74044
3.00 3.10
WINDOWS
kbprg
SUMMARY
Windows is designed to use a logical coordinate system when doing many of
its graphics operations. Many of the Windows functions take logical units
as parameters. Windows translates these units to physical device units
based on the mapping mode of the device, window origin, window extents,
viewport origin, and viewport extents.
This article discusses the relationship between logical and physical
coordinates.
REFERENCES
For more information about the relationship between the logical and
physical planes, refer to the following:
"Microsoft Windows Software Development Kit Reference Volume 1"
version 3.0, section 2.5 "Mapping Functions," pages 2-15 through 2-20.
"Programming Windows," first edition, by Charles Petzold
Chapter 12, pages 520-540.
"Programming Windows," second edition, by Charles Petzold
Chapter 11, pages 517-539.
"Peter Norton's Windows 3.0 Power Programming Techniques," by Peter
Norton and Paul Yao, Chapter 20, c. 1990, Bantam Books.
Modification Type: | Minor | Last Reviewed: | 2/11/2005 |
---|
Keywords: | kb32bitOnly kbinfo KB74044 |
---|
|