INFO: Initializing Bitfields as Integers in C (60252)



The information in this article applies to:

  • Microsoft C for MS-DOS
  • Microsoft Visual C++ 1.0
  • Microsoft Visual C++ 1.5
  • Microsoft Visual C++ 2.0
  • Microsoft Visual C++ 4.0
  • Microsoft Visual C++, 32-bit Enterprise Edition 5.0
  • Microsoft Visual C++, 32-bit Enterprise Edition 6.0
  • Microsoft Visual C++, 32-bit Professional Edition 5.0
  • Microsoft Visual C++, 32-bit Professional Edition 6.0
  • Microsoft Visual C++, 32-bit Learning Edition 6.0

This article was previously published under Q60252

SUMMARY

In Microsoft C, you can initialize the values of an entire bitfield structure as an integer in several ways:
  • Declare the bitfield structure as part of a union with an integer. (This is the preferred method).
  • Use an integer pointer by setting the pointer to the address of the structure and then changing what the pointer points to.
  • Enforce the bitfield type constraints to get a copy of the bitfield into an integer variable.
For examples of these three methods, see below.

MORE INFORMATION

In Microsoft C, bitfields are stored in word-sized blocks with the least significant bit representing the first bit of the bitfield. For example, the bitfields in bitstruct, defined below in the example, are stored as follows:
           <  p4   > <  p3   > < p2> <p1>
        |?|?|?|?|?|?|?|?|?|?|?|?|?|?|?|?|
				
Assigning the integer 0x4c to this structure results in the following bit pattern:
        |0|0|0|0|0|0|0|0|0|1|0|0|1|1|0|0|
				
The bitfields are given the following respective values:
   p1=0 p2=3 p3=2 p4=0
				
If the number of bits needed for a bitfield structure exceeds 16 in code compiled for MS-DOS or Windows, words will be added as needed to provide room for the structure with no single bitfield crossing a word boundary. Microsoft C/C++, 32-bit Edition, stores bitfield structures in double word values. If the field requires more than 32 bits, the compiler uses additional double words as needed.

NOTE: There is no "standard" for storing bitfields in memory; therefore, any program that depends on a particular storage method is not portable to systems that use a different method.

Sample Code

struct strtype
   {
   unsigned p1:2;
   unsigned p2:3;
   unsigned p3:5;
   unsigned p4:5;
   } bitstruct;

union untype
   {
   struct strtype un_bitstruct;
   unsigned bit_integer;
   } bitunion;

unsigned *intptr;
unsigned intgr;

void main(void)
{
   /*  Using the bitfield structure only */ 

      /* Set the pointer to address of bitfield */ 
   intptr = (unsigned *)&bitstruct;

      /* Change the bitfield */ 
   *intptr = 0x4c;

      /* Get the new value */ 
   intgr = *(unsigned *)&bitstruct;

   /* Using an union makes this much easier (syntactically) */ 

      /* Set the pointer */ 
   intptr = &bitunion.bit_integer;

      /* Change the bitfield */ 
   bitunion.bit_integer = 0x4c;

      /* Get the new value */ 
   intgr = bitunion.bit_integer;
}
				

Modification Type:MinorLast Reviewed:7/5/2005
Keywords:kbcode kbinfo kbLangC KB60252