Graphics Algorithm Different in QuickBasic Versus GW-Basic (48058)
The information in this article applies to:
- Microsoft QuickBASIC 1.01
- Microsoft QuickBASIC 1.02
- Microsoft QuickBASIC 2.01
- Microsoft Basic Professional Development System (PDS) for MS-DOS and MS OS/2 7.0
This article was previously published under Q48058 SUMMARY
When constructing an image with multiple-line statements, the image
may not appear as fully symmetrical as the x and y coordinates
indicate. The algorithm used by QuickBasic to draw the various graphic
images executes the starting and ending coordinates in a specific
order to produce the fastest results. This algorithm is different than
that of GW-Basic, where each line is drawn literally.
This information applies to Microsoft QuickBasic Versions 1.00, 1.01,
1.02, 2.00, 2.01, 3.00, 4.00, 4.00b, and 4.50 for MS-DOS, to Microsoft
Basic Compiler Versions 6.00 and 6.00b for MS-DOS, to Microsoft Basic
PDS Version 7.00, and to Microsoft GW-Basic Versions 3.20, 3.22, and
3.23 for MS-DOS.
Modification Type: | Minor | Last Reviewed: | 1/9/2003 |
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Keywords: | KB48058 |
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