Addressing pixels in a monochrome DIB (329004)
The information in this article applies to:
- Microsoft Platform Software Development Kit (SDK) 1.0
This article was previously published under Q329004 SUMMARY
When working with monochrome Device-Independent Bitmaps (DIBs), you may want to work directly with the surface bits of the image. By working directly with the surface bits, you can bypass the graphics device interface (GDI) and obtain better performance.
Modification Type: | Minor | Last Reviewed: | 5/10/2006 |
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Keywords: | kbDSWGDI2003Swept kbGDI kbinfo KB329004 |
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