SAMPLE: How to Store a Signature in a 1-BPP Bitmap (313443)
The information in this article applies to:
- Microsoft Windows CE Platform SDK for Pocket PC
- Microsoft Windows CE Platform SDK for Pocket PC 2002
This article was previously published under Q313443 SUMMARY The Sigcap.exe sample file demonstrates how to use GDI
functions to store and load a 1-BPP (Bits-Per-Pixel) bitmap. This is especially
useful when you want to store a handwritten signature as a bitmap so that it
can be viewed by other programs that have already been implemented to display
bitmaps.
The sample code is specific to the Pocket PC or Microsoft
Pocket PC 2002 platforms, primarily because of the UI and shell specific
functions, however, the code that does the bulk of the work of saving and
loading a BMP file can be applied to high-performance computing (HPC) or custom
Windows CE platforms that support the GDI functions that are demonstrated.
Modification Type: | Minor | Last Reviewed: | 8/9/2004 |
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Keywords: | kbfile kbinfo KB313443 kbAudDeveloper |
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