The Opengl32.dll File May Cause an Access Violation and Cause a Program to Hang (309097)
The information in this article applies to:
- Microsoft Windows 2000 Server SP1
- Microsoft Windows 2000 Server SP2
- Microsoft Windows 2000 Advanced Server SP1
- Microsoft Windows 2000 Advanced Server SP2
- Microsoft Windows 2000 Professional SP1
- Microsoft Windows 2000 Professional SP2
- Microsoft Windows Millennium Edition
- Microsoft Windows 98 Second Edition
This article was previously published under Q309097 SYMPTOMS
The Opengl32.dll file may access invalid memory when it shows clip planes across window boundaries.
CAUSE
Memory that is allocated for clip planes is too small, which can cause the Opengl32.dll file to access memory that is out of the boundary.
RESOLUTIONTo resolve this problem, obtain the latest service pack for Windows 2000. For additional information, click the following article number to view the article in the
Microsoft Knowledge Base:
260910 How to Obtain the Latest Windows 2000 Service Pack
The English version of this fix should have the following file attributes or later:
Date Time Version Size File name
--------------------------------------------------------
13-Nov-2001 13:09 5.0.2195.4626 691,984 Opengl32.dll
NOTE: There is no fix for Windows Millennium Edition or Windows 98 Second Edition.
STATUSMicrosoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article. This problem was first corrected in Windows 2000 Service Pack 3.
| Modification Type: | Minor | Last Reviewed: | 9/26/2005 |
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| Keywords: | kbHotfixServer kbQFE kbbug kbenv kbfix kbOSWin2000fix kbWin2000PreSP3Fix kbWin2000sp3fix KB309097 |
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