No Cursor Displayed in Graphics SCREENs 1, 2, 3, 7 through 13 (26088)
The information in this article applies to:
- Microsoft QuickBASIC 4.0
- Microsoft QuickBASIC 4.0b
- Microsoft QuickBASIC 4.5
- Microsoft BASIC Compiler for MS-DOS and OS/2 6.0
- Microsoft BASIC Compiler for MS-DOS and OS/2 6.0b
- Microsoft GW-BASIC 3.2
- Microsoft GW-BASIC 3.22
- Microsoft GW-BASIC 3.23
This article was previously published under Q26088 SUMMARY
When you poll the INKEY$ function, a blinking cursor is displayed only
in SCREEN 0 (text mode), and not in any graphics screen mode. A
blinking cursor is not displayed in SCREEN 1, 2, 3, 7, 8, 9, 10, 11,
12, or 13 (please see the SCREEN statement in your Basic language
reference manual to find out which SCREEN modes your version of Basic
supports). This is a hardware video-graphics limitation, not a
limitation of Basic.
In graphics modes, to get a cursor (which will be non-flashing and
block-shaped), you can use the INPUT or LINE INPUT statement. You may
also design a program that draws a cursor.
Modification Type: | Minor | Last Reviewed: | 8/16/2005 |
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Keywords: | KB26088 |
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