How To Use the HitTest Event and HitBehavior Property (185882)
The information in this article applies to:
- Microsoft Visual Basic Learning Edition for Windows 6.0
- Microsoft Visual Basic Professional Edition for Windows 6.0
- Microsoft Visual Basic Enterprise Edition for Windows 6.0
This article was previously published under Q185882 SUMMARY
This article discusses a new Event-Property pair available for UserControls
created using Visual Basic 6.0. The general purpose of the HitTest Event,
and the HitBehavior Property is to give greater flexibility in responding
to UserControl events. Specifically, this article demonstrates how to build
a transparent UserControl that responds to mouse events. This was not
possible in previous versions of Visual Basic.
MORE INFORMATION
Using HitTest is relatively straightforward. "HitResult" is a value that is
passed into the HitTest event by the system. By examining the value of
HitResult, you can determine on which area of the control the mouse event
occurred. Based on that information, you can reset the value of HitResult
to have the control respond in the desired manner. You can instruct the
control to process the mouse event, or you can instruct the control to pass
the event on to the container. The default settings for the HitBehavior
Property do not need to be changed for these examples.
For the examples used here, there are two different scenarios depending on
whether or not the UserControl has been masked using MaskPicture and
MaskColor. If your UserControl does not have a masked area please see the
section entitled "Capturing Mouse Events on a Transparent UserControl." If
your UserControl has a masked area, please see the section entitled
"Capturing Mouse Events on a Masked Usercontrol."
It is important to note that the HitTest event occurs only on a Windowless
UserControl with the BackStyle property set to Transparent. Windowless
UserControls are also new to Visual Basic 6.0.
Capturing Mouse Events on a Transparent UserControl- Create a New Standard EXE project.
- Add a UserControl to the project. (You may receive a warning that the
UserControl can not be Public in this type of project. Choose OK in
response to this message.)
- Set the BackStyle property of the UserControl to Transparent.
- Set the Windowless property of the UserControl to True.
- Add the following code to the UserControl's module:
Private Sub UserControl_Click()
Debug.Print "Usercontrol Click"
End Sub
Private Sub UserControl_DblClick()
Debug.Print "Usercontrol Doubleclick"
End Sub
Private Sub UserControl_HitTest(X As Single, Y As Single, _
HitResult As Integer)
'Instruct the UserControl to behave as if the click occurred on a
' painted region of the control.
If HitResult = vbHitResultOutside Then
HitResult = vbHitResultHit
End If
End Sub
- Place the UserControl on Form1. You may wish to draw a rectangle or
other shape around the control since the control will not be visible.
- Run the project.
- Clicking or double-clicking the UserControl should result in the display
of the message boxes.
Capturing Mouse Events on a Masked UserControl
This example requires a UserControl set up to use the MaskPicture and
MaskColor Properties.
For more information on using the MaskPicture and MaskColor properties,
please see the article listed in the REFERENCES section.
- Create a bitmap with a white background that contains a filled red
circle.
- Perform steps 1-4 from the previous section.
- Set the following properties for the UserControl:
BackStyle: 0 - Transparent
MaskColor: &H00FFFFFF& 'White
MaskPicture: The bitmap created in Step 1.
BackColor: &H000000FF& 'Red
- Add the following code to the UserControl:
Private Sub UserControl_Click()
Debug.Print "Usercontrol Click"
End Sub
- Add the following code to Form1:
Private Sub Form_Click()
Debug.Print "Form Click"
End Sub
- Run the project. Click the masked (or visible) portion of the
UserControl. You should see the "UserControl Click" message box.
Clicking the transparent area of the control should cause the "Form
Click" message box to display. This is the default behavior of a masked
control - events on the painted area will be processed by the control
and events on the transparent area will be forwarded to the container.
- The event process behavior can be modified at this point to create
separate responses based on which area of the UserControl received the
Mouse event.
- Add the following code to the General Section of the UserControl's
module:
Private HitTestFlag As Integer
Private Sub UserControl_HitTest(X As Single, Y As Single, _
HitResult As Integer)
HitTestFlag = HitResult
'Set the UserControl to respond to the event.
HitResult = vbHitResultHit
End Sub
- Replace the UserControl_Click event created in step 2 with the
following:
Private Sub UserControl_Click()
If HitTestFlag = vbHitResultOutside Then
Debug.Print "usercontrol transparent area click"
ElseIf HitTestFlag = vbHitResultHit Then
Debug.Print "usercontrol painted area click"
End If
End Sub
- Run the project. Clicking the Masked area of the control should display
the "painted area click" message. Clicking the transparent area of the
control should display the "transparent area click" message.
Using X and Y Coordinates with HitTest
Along with the HitResult argument, the X and Y coordinates of the mouse
event are also passed into the HitText Event. The ability to determine
whether the event occurred on a transparent area of the control or a masked
area of the control can be sufficient in many cases. However, it may be
necessary to determine if the event occurred on a specific area on the
control. The X and Y coordinates can be used to accomplish this. The
following example demonstrates a simple scenario.
For the example, we will determine over which quadrant of a UserControl the
mouse pointer is currently positioned.
- Start a new Standard EXE project in Visual Basic 6.0.
- Add a Usercontrol to the project.
- Set the Windowless property of the UserControl to True.
- Set the BackStyle property of the UserControl to Transparent.
- Add the following code to the UserControl module:
Private Sub UserControl_HitTest(X As Single, Y As Single, _
HitResult As Integer)
Dim txtDisplay As String
With UserControl
If Y < .Height / 2 Then
txtDisplay = "Upper "
Else
txtDisplay = "Lower "
End If
If X < .Width / 2 Then
txtDisplay = txtDisplay & "Left"
Else
txtDisplay = txtDisplay & "Right"
End If
End With
Parent.Label1.Caption = txtDisplay
End Sub
- Add a Label to the Form.
- Add the UserControl to Form1. You may wish to draw a square or rectangle
around the control since it will not be visible. You may also want to
display a picture on the form using the form's Picture property.
- Set the BackStyle of the Label to Transparent.
- Run the Project. As you move the mouse over the UserControl, the text in
the Label control changes as you move from one quadrant to another.
The HitBehavior Property
The HitBehavior is settable at design time or run-time, and controls how
HitTest works. There are three options, which are explained in Online Help.
Since HitBehavior has the potential to effect logical evaluations in your
code, it is important to understand the differences and determine which
HitBehavior is desirable before you write the code.
Summary
HitTest and HitBehavior are new features in Visual Basic 6.0. These
features allow event handling on transparent UserControls that was not
possible in previous versions. There are many possible combinations when
using HitTest, HitBehavior, and XY coordinates. They could be used to
create any number of behaviors, ToolTips or HotSpots for example. Keep in
mind that these properties and events are available for Windowless,
Transparent UserControls only.
REFERENCES
For additional information on using the MaskPicture and MaskColor
properties, please see the following article(s) in the Microsoft Knowledge
Base:
174216
: TransparentPaint Backstyle Option Unavailable
Modification Type: | Minor | Last Reviewed: | 7/13/2004 |
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Keywords: | kbhowto KB185882 |
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