PPT97: Windows Metafiles Used as Textures Appear Large On Screen (160218)
The information in this article applies to:
- Microsoft PowerPoint 97 for Windows
This article was previously published under Q160218 SYMPTOMS
If you use a Windows Metafile (.wmf) as a texture, and then apply that
texture to a slide background or to a PowerPoint drawing object, the
texture appears very large on screen. When you print the slide, the
texture prints at a more appropriate size.
CAUSE
PowerPoint converts a vector-based graphic internally to a bitmap graphic.
To ensure that the graphic prints well, PowerPoint converts the
vector-based graphic to a 576 dots per inch (dpi) bitmap. For example,
PowerPoint converts a 1-inch x 1-inch vector-based graphic to a 576-pixel x
576-pixel bitmap. When PowerPoint displays the graphic, one pixel of the
graphic appears the same as one screen pixel. A 576-pixel square graphic
covers most of the screen if your display resolution is 640 x 480 pixels.
When you print the slide, the texture also prints at 576 dpi. Therefore,
if you print to a 600 dpi printer, one repeat of the texture per inch is
printed.
RESOLUTION
As a rule of thumb, a graphic makes a good texture if it measures from
approximately 150 pixels square to about 250 pixels square. If you have
a program that converts vector-based graphics to bitmap graphics, use it
to convert the vector-based graphic to a bitmap graphic containing less
than 250 pixels x 250 pixels. When you use that bitmap graphic as a
texture, it will appear in a more appropriate size on your screen.
As an alternative, you can use the program to shrink the vector-based
graphic so that it is less than about one-half inch square and save it
under a different file name. Then, if you use that picture as a texture
it will appear in a more appropriate size on your screen.
Modification Type: | Major | Last Reviewed: | 11/9/2000 |
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Keywords: | kbgraphic kbprb KB160218 |
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