Full Court Press: Multiplayer Information (156148)



The information in this article applies to:

  • Microsoft NBA Full Court Press for Windows 1.0

This article was previously published under Q156148
1.0 WINDOWS kbusage kbhowto kbonline kbfaq

SUMMARY

This article discusses playing multiplayer games of NBA Full Court Press.

MORE INFORMATION

Network and modem games work best when you choose the Typical installation option during Full Court Press setup.

During a modem multiplayer game, it may take the client machine (the machine that joins the game) a few minutes to download the stats and settings of the game to be played.

If you have problems with modem games, reconfigure your modem as a standard 28,800 baud or 14,400 baud modem instead of any modem-specific configuration you may be using.

Changing controllers in the middle of a multiplayer game may cause you to lose game synchronization. You can, however, change the configuration of your controllers.

During a multiplayer game, the game may pause, even though no one has intentionally paused the game. A "Pause" message may or may not appear in the title bar of the game play window. Full Court Press is synchronizing the game among the users. Usually the game will cancel the pause once it has synchronized the users. If the game does not cancel the pause after about 10 seconds, try manually canceling the pause by pressing the PAUSE key.

If you do not have enough hard drive space to install Full Court Press, you may get the following error message during installation:

   Can't load <filename> Place the Full Court Press compact disc in
   the CD-ROM drive. If it is already in the drive, run Setup again
   to fix your installation.
				
Full Court Press is trying to load this file, but you may not have enough room on your hard drive to create any new swap files. Make sure you have enough space on your hard drive, then try reinstalling.

Modification Type:MajorLast Reviewed:11/8/2001
Keywords:kbinfo KB156148