Close Combat: Playing Modem to Network (154796)
The information in this article applies to:
- Microsoft Close Combat for Windows 1.0
This article was previously published under Q154796 SUMMARY
This article discusses playing Close Combat over a modem connected to a
network (LAN or WAN).
CONFIGURATION OF THE NETWORK COMPUTER
The network computer running Close Combat should be configured as follows:
- Check to make sure TCP/IP is loaded as a protocol for the Network
adapter card, as follows:
- Click Start, point to Settings, and click Control
Panel.
- Click Network.
- Click the Configuration tab. If TCP/IP is not
listed, click Add and follow the dialog boxes.
- Disable the TCP/IP - Dial-Up Adapter protocol, as follows:
- Click Start, point to Settings, then click
Control Panel.
- Double click System, and choose the Device Manager
tab.
- Click Network Adapters.
- Click Dial-Up Adapter, and click Properties.
- Under Device Usage, clear the Original Configuration
box.
(Dial-Up Networking is dynamic, so re-starting Windows is not
necessary.)
CONFIGURATION FOR THE MODEM USER
The computer that is connecting to the network with a modem should be
configured as follows:
- Disable any network cards in the configuration.
- Connect to the LAN or WAN network using Dial-Up Adapter.
- Obtain your IP Address.(See the "OBTAINING YOUR IP ADDRESS" section
of this article.)
OBTAINING YOUR IP ADDRESS
Player 1 must make a list of his/her IP Address and his/her opponent's
address. To determine your IP address, start the game and press the 2
Player option. Your IP address should be listed. You can also determine
your IP Address by starting MS-DOS. (Press the Start button, point to
Programs, and click MS-DOS Prompt. Type "winipcfg", without the quotation
marks.)
STARTING THE GAME- Both players start Close Combat, and press the 2 Player option
button on the Command screen.
- Player 1 (the player who has a list of both IP Addresses), clicks
Initiate Connection, enters the opponent's IP Address in the
space provided, and presses OK.
- Player 2 clicks Wait For Connection and presses
OK.
Once both players hear the Artificial Entity announce "Connection
Established," both can click Begin to start the game.
Modification Type: | Major | Last Reviewed: | 2/18/2002 |
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Keywords: | kbHardware kbhowto kbmm kbusage KB154796 |
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