MORE INFORMATION
Suspected Bottleneck: Memory
Check:
Object: Memory
Counter: Pages /sec
Object: Logical Disk (location of the PAGEFILE.SYS)
Counter: Avg. Disk sec/Transfer
If the product of these two counters (equals percentage of the disk access
time used by paging) > 10 % on a sustained basis, the system needs more
memory.
Check:
Object: Memory
Counter: Pages /sec
If counter value is consistently > 5 , suspect memory.
Check:
Object: Server
Counter: Pool Nonpaged Failures
The number of times allocations from nonpaged pool have failed. Indicates
that the computer's physical memory is too small.
Check:
Object: Server
Counter: Pool Paged Failures
Pool Paged Failures indicate that either physical memory or a paging file
is near capacity.
Check:
Object: Server
Counter: Pool Nonpaged Peak
The maximum number of bytes of nonpaged pool the server has had in use at
any one point. Indicates how much physical memory the computer should have.
Suspected Bottleneck: Processor
Check:
Object: Processor
Counter: %Processor Time
If this value is consistently high (> 80%) and disk and network counter
values are low, suspect the processor.
Object: System
Counter: %Processor Time (for multi processor systems)
If this value is consistently high (> 80%) and disk and network counter
values are low, suspect the processor.
Object: System
Counter: Processor Queue Length
A sustained processor queue length > 2 , generally indicates a processor
bottleneck.
Object: Processor
Counter: Interrupts/sec
A dramatic increase in this counter value without a corresponding increase
in system activity indicates a hardware problem.
Object: Processes (_Total)
Counter: %Processor Time
If more than a couple of processes are contending for the majority of
the processor time, then a faster processor or an additional processor
should be considered.
Suspected Bottleneck: Physical Disk
Check:
Object: Physical Disk
Counter: %Disk Time
If this value is consistently high and disk queue length is greater than 2,
suspect the disk.
Object: Physical Disk
Counter: Average Disk sec/Transfer
A high value (values greater than 0.3 seconds) may mean that the disk
controller is continually retrying the disk because of failures.
Object: Physical Disk
Counter: Disk Queue Length
Counter: Average Disk sec/Transfer
The Average Queue Time is the average amount of time for a disk
transfer (either reads or writes) to complete. Use the following formula to
find the average disk queue time:
Avg. Queue Time = Disk Queue Length x Avg. Disk sec/Transfer
This information is a relative performance measurement and should be
compared with other hard disk drivers in your system. Compute the figures
for all logical disks in your system. The number of disk commands waiting
in the queue is normally the factor that slows disk performance by
increasing the average disk queue time.
Object: Physical Disk
Counter: Disk Bytes/sec
A Disk Bytes/sec count lower than 20K may indicate that an application is
accessing a disk inefficiently.
Suspected Bottleneck: Network Components
Check:
Object: Redirector
Counter: Current commands
If this number is greater than one per network adapter, the redirector
may be a bottleneck in the system for one or more of the following reasons:
- the server with which the redirector is communicating is slower than the
redirector.
- the network may be experiencing capacity problems.
- the redirector is busier than the adapter can keep up with.
If network capacity problems are identified, it may be necessary to subnet
the network in an attempt to partition network traffic.
Check:
Object: Redirector
Counter: Network Errors/sec
If any network errors are logged, check the Event Log for more details.
Check:
Object: Redirector
Counter: Reads Denieds/sec
Counter: Writes Denieds/sec
These values indicate if the remote servers are having problems with memory
allocation.
Check:
Object: Server
Counter: Work Item Shortage
An increase in Work Item Shortage should cause a change in the registry
value(s) InitialWorkItems and/or MaximumWorkItems (depending on when the
outage occurred).
Check:
Object: Server
Counter: Raw Reads Rejected/sec
Counter: Raw Writes Rejected/sec
Rejections indicates the exhaustion of RAW work items used when busy doing
large file transfers. The increase of the registry value RawWorkItems can
possibly solve this bottleneck.
Suspected Bottleneck: Network
Check:
Object: Server
Counter: Bytes Total/sec
If the sum of Bytes Total/sec for all servers is roughly equal to the
maximum transfer rates of your network, you may need to segment the
network.