FIX: Custom Key Assignments May Not Work as Expected (138928)
The information in this article applies to:
- Microsoft Visual C++, 32-bit Editions 2.0
- Microsoft Visual C++, 32-bit Editions 2.1
- Microsoft Visual C++, 32-bit Editions 2.2
- Microsoft Visual C++, 32-bit Editions 4.0
- Microsoft Visual C++, 32-bit Editions 4.1
- Microsoft Visual C++, 32-bit Enterprise Edition 4.2
- Microsoft Visual C++, 32-bit Professional Edition 4.2
This article was previously published under Q138928 SUMMARY
The Visual C++ 4.x Help file gives the following incorrect information:
If you define a keyboard shortcut for the Main editor, the
shortcut will work no matter which editor you're using.
NOTE: To view this information, choose Finding Information, select Special
Features, and then select Customizing the Keyboard and Toolbars from
Infoview.
NOTE: This line no longer appears in Visual C++ 6.0. However, the
information about keyboard shortcuts is still useful in Visual C++ 6.o.
When making custom key assignments, you should make sure the editor you're
making changes to has precedence. The editors (Main, InfoViewer, Text,
Dialog, or Image) are layered in two tiers. The Main editor has the lowest
priority, and all other editors share a higher priority. These editors are
mutually exclusive so only one editor other than Main is active at any one
time.
REFERENCES
For more information and an example of this functionality, please see the
following articles in the Microsoft Knowledge Base:
138136 How to Assign the F8 Key to DebugStepInto in Visual C++ 4.x
120918 Visual C++ Vers 2.0 README.WRI, Part 2 Development Environment
Modification Type: | Major | Last Reviewed: | 12/9/2003 |
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Keywords: | kbBug kbfix kbVC600fix KB138928 |
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