How to Use the MsgBox() Function in FOXTOOLS.FLL (105006)
The information in this article applies to:
- Microsoft Visual FoxPro for Windows 3.0
This article was previously published under Q105006 SUMMARY
The MsgBox() function in FOXTOOLS.FLL displays a message in a dialog box,
waits for the user to choose a button, and returns a value indicating which
button was chosen.
By using the MsgBox() function, you can take advantage of the Windows
default message dialog boxes. Another benefit of using the MsgBox()
function is that it does not create a new READ level.
Below is syntax information about MsgBox() and a code example.
NOTE: In FoxPro 2.x, when you are using the MsgBox() function in a project,
the FOXTOOLS.FLL file must be listed, or you will receive an "Undefined
reference" error message.
In Visual Foxpro, however, FOXTOOLS.FLL isn't required in order to use the
MESSAGEBOX() Function. For more information, see the MESSAGEBOX() topic in
online Help.
MORE INFORMATIONFunction Syntax
MsgBox(<msg>,<title>,<type>)
The MsgBox() function takes these arguments:
- <msg> - Character expression displayed as the message in the dialog box.
- <title> - Character expression displayed in the title bar of the dialog
box.
- <type> - Numeric expression that controls the buttons and icons to
display in the dialog box. This number is derived by adding the numbers
from each group of values. For example, number and type of buttons+icon
style+default button= type.
MsgBox displays a maximum of 1024 characters. Longer messages are truncated
after the 1024th character. Message strings longer than 255 characters with
no intervening spaces are truncated after the 255th character.
MsgBox breaks lines automatically at the right edge of the dialog box. To
set line breaks manually, place a carriage return (ANSI character 13) and a
linefeed (ANSI character 10) before the first character of the text that is
to begin each new line.
The argument type is the sum of values that specify the number and type of
buttons to display, the icon style to use, and the identity of the default
button. The following table illustrates the values used and the meaning of
each group of values:
Value Meaning
-------------------------------------------------
Number and type of buttons
--------------------------
0 Display OK button only
1 Display OK and Cancel buttons
2 Display Abort, Retry, and Ignore buttons
3 Display Yes, No, and Cancel buttons
4 Display Yes and No buttons
5 Display Retry and Cancel buttons
Icon style
----------
0 Display no icon
16 Display Critical Message icon
32 Display Warning Query icon
48 Display Warning Message icon
64 Display Information Message icon
Default button
--------------
0 First button is default
256 Second button is default
512 Third button is default
The first group of values (1-5) describes the number and type of buttons
displayed in the dialog box; the second group (0, 16, 32, 48, 64) describes
the icon style; and the third group (0, 256, 512) determines which button
is the default. When adding numbers to create a final value for the
argument type, use only one number from each group. The value returned by
the MsgBox() function indicates which button has been chosen, as shown in
the following table:
Value Button chosen
----------------------
1 OK
2 Cancel
3 Abort
4 Retry
5 Ignore
6 Yes
7 No
If the dialog box displays a Cancel button, pressing the ESC key has the
same effect as choosing Cancel.
Sample Code
SET LIBRARY TO SYS(2004)+"FOXTOOLS.FLL" ADDITIVE
msg="Do you want to continue?"
title="User Input Needed"
userchoice=MSGBOX(msg,title,276)
* 276 is created from 4+16+256
* (Display Yes and No Buttons)+(Display Critical Message Icon)
* + (Second Button is Default)
IF userchoice=6
WAIT WINDOW 'User has chosen "YES"'
ELSE
WAIT WINDOW 'User has chosen "NO"'
ENDIF
RELEASE LIBRARY SYS(2004)+"FOXTOOLS.FLL"
Modification Type: | Major | Last Reviewed: | 9/30/2003 |
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Keywords: | kbcode KB105006 |
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