================================================================ Title : jwindy's Grappling Hook Version : 0.2 Release Date : 7/01/98 Filename : jwGrapple02.zip Author : Jered Windsheimer (jwindy) Email Address : jwindshe@gladstone.uoregon.edu Web Page : URL http://gladstone.uoregon.edu/~jwindshe Description : Trial Release of a Grappling Hook Other mods by author : rovspot.zip ================================================================ --- Play Information --- Game : Unreal Level Name : N/A Single Player : N/A Cooperative : N/A Deathmatch : N/A Dark Match : N/A Difficulty Settings : N/A New Sounds : No New Graphics : No Known bugs : Of course, it wouldn't be version 0.1 without em. --- Construction --- Editor(s) used : UnrealEd Beta Base : New mod Construction Time : 1 week pondering, 7 hours coding Installation ------------ Unzip the the map and place it into your maps directory under the unreal directory. Put the jwGrapple02.u file in your Unreal/System dir To get the grappling hook, pick it up in my example map, or type 'summon jwgrapple02.jwgrapplegun02' Functionality: State Reg Fire Alt Fire Hold Reg Fire Hold Alt Fire -------------------------------------------------------------------------- disengaged launch hook -------- -------- -------- hooked reel in reel out -------- -------- reel in disengage swing free -------- -------- reel out swing free disengage -------- -------- swinging reel in reel out -------- -------- Extended description: -------------------- Please note, this is a very early release. I'm just putting it out so people know it's being worked on. Following is a list of things that are in progress. To Do: New meshes for all three objects (in progress) Short-range attack for alt-fire. Ability to hook oter objects (like players) and reel them in. Misc bug fixes Get feedback on any changes (like the reel speed) Playtesting, to see how death works while hooked Version Info: 0.2 - Seperation Added a new class under the knife decoration to serve as a pick. Had the projectile (the hook) spawn the pick, and moved all the timer functions to the pick (removing them from the gun). Repaired the problems with animation. Gun now allows you to switch weapons while swaying or even being reeled in. Fixed the problem with water by increasing the pull rate for specific physics modes. Added ability to reel out slowly. 0.1 - Basic Functionality Subclassed the RazorJack and Razor classes, for a gun and hook, changed hook to latch to wall and changed gun to reel in and release based on states. Copyright / Permissions ----------------------- This mod is copyrighted by Jered Windsheimer 1998. Level authors may use this mod in their own levels, but I'd like an email if you do, just because I like email. It's not a requirement. Mod authors may not build upon this mod and release it to the public. Any upgrading to this mod is a right I reserve for myself. You are NOT allowed to commercially exploit this mod, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission (which you'll probably get if you ask)! That includes levels using this mod. You MAY distribute this mod through any electronic network, provided you include this file and leave the archive intact. ---------------------- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.