QMapHack v1.11 This is a set of QUAKE editing utilities devloped by myself, Rob Shields, and two of my friends, Andrew Gilpin adn Tim Daoust. These utilities are still in their preliminary testing state, but should work. I would reccomend obtaining a copy of the Unofficial Quake Specs v3.1 before using these utilities. I cannot begin to explain the BSP tree here, so that document will be very helpful. DECON.EXE is used to split the .BSP file into a set of .TXT files, two .BIN files, two .LST files, and several .MIP files. All but the .BIN and .MIP can be edited by the use of a text editor. The .BIN files are only necessary as filler in the reconstruction, and will not be present in later versions. We are currently working on a .BMP to .MIP convertor, that should be finished in a few days. DECON takes the filename with complete path as a command line parameter. RECON.EXE takes the files created by DECON and forms a .BSP file from them. Before using RECON, modify the text files as you wish, but please change only the numerical entries. RECON does not calculate the BSP tree yet, so you will have to do so in the TXT files. RECON takes the complete path of the directory created by DECON as a command line paramater. MIP2BMP.EXE takes a .MIP texture file created by DECON and generates a bitmap (.BMP) file from it. It takes the filename of the .MIP with complete path as a command line parameter. The file QUAKE.PAL must be present in the directory that MIP2BMP is located in. We will soon have BMP2MIP working, which will convert BMP's back into MIP's. This should be included in the next version. We are also working on a utility to edit the sprite (.SPR) files. Once again, this should be ready by the release of the next version. If an error occurs that either RECON or DECON cannot handle yet, a message will appear giving you an error code. When this happens, please record the number and send it in a message to rshields@eve.net ***We are not responsible for any damages resulting from the use or misuse of these utilities. These may be distributed freely, as long as this text file accompanies it.*** For notification of later versions, please send E-MAIL to either rshields@eve.net, agilpin@eve.net, or retri@nether.net. Please send information of any bugs to the above addresses as well. Thank you!