============================================================================= Weapon Mods for Quake O. Marlowe sirus@aimnet.com ============================================================================= Filename: wmods.zip Contents: progs.dat wmods.txt [this file] weapons.qc <----| tarbaby.qc | misc.qc |---Files I've modified shalrath.qc | enforcer.qc<----| Place the files in the following directories: c:\quake\wmods progs.dat To utilize this setup, type "quake -game wmods" at the dos prompt. ---------------------------- What this file accomplishes: ---------------------------- - Remove ALL pixelated explosions from Quake - Adds Tarbaby Gibs [using lavaball.mdl] - Rebounding Nail Gibs [using the s_spike.mdl] - Enforcer Laser Shot speed increased [from 600 to 800] - Exploding boxes discharging 5 short fuse grenades Questions, comments, concerns, etc: sirus@aimnet.com NOTE: Use at your own risk! I've tested this file on EVERY level of Quake, and it seems to work fine [no crashes or weird errors]. ----------------- Future Projects: ----------------- Whenever a full featured .mdl file is released: - Improved [new] gibs for the Tarbaby - Shrapnel [gibs] for Rockets and Grenades And...whenever I get around tuit: - Multiple Explosion Rockets [Perhaps fire off 5 or 6 from one rocket blast] - And whatever else I can come up with.