Title : Mental Flux Buzz Saw Cannon Filename : MFBZ10.ZIP Version : v1.0 Date : 9/14/97 Author(s): Fred Peterson (_Nuclear_) - QC Bill Roeske (DarkAdder) - Models Magnus Jansen (Dr_Fett) - Sounds Scott Ruttencutter ([ViPeR1]) - Original Concept, BUZZSAW.BSP author Chris Bolin (?) - Skins on Models Jesse Glen (Sknny) - Gameplay Email : nuclear@jpj.net (_Nuclear) ermac@commtech.net (DarkAdder) maja0060@student.gu.se (Dr_Fett) viper21@gte.net ([ViPeR1] jglen@gbd.com (Sknny) cbolin@teleport.com Chris Bolin Credits : Id Software for making such a cool game and making it so expandable. Raven Software for reasons that those who should know will know. Thanks : Thanks goes out to BlueSeed of Clan Armageddon from the UW Madison for helping me finalize the DM stuff. Build time: Oh god, because of IRC being 'the' communique for most of the project and work being in the way, and vacations, I'd have to say about one month when you add up the time actually spent working on it, sadly :( Type of Mod ----------- QuakeC : yes! Sound : yes! MDL : yes! Format of QuakeC (if a QC Mod) ----------------------------------- .qc files : no progs.dat : Of course - in the .pak file Demo Map : yes! BUZZSAW.BSP MultiPlayer : Of course! Description of the Modification ------------------------------- The Mental Flux Buzzsaw Cannon (Long enough name for you? :) is an arm-mounted futuristic cannon that fires spinning buzzsaw blades at ultra high speed. This weapon replaces the grenade launcher, and has it's own ammo type. You can pick up blades by picking up a box of rockets. The buzzsaw launcher also gains a unique function when you collect a quad damage. Instead of 4x damage, your buzzsaw shots will now home in, much like a vore shot. Known bugs ---------- Hmm, We don't think there are any, but if you find some lets us know ASAP. You may come across something you consider a bug when bouncing a saw off a wall and having it come straight back at you. Sometimes, if you are too close to the wall, it will not hurt you on the rebound. This has to do with Quake not allowing yourself to be hurt by your own projectiles. So what I had to do was modify the saw for a split second while it comes out of the cannon. However, Quake cannot 'think' at light speed thus you will not get hurt by the saw if you are standing close to the wall and shoot the saw at it. How to Install the Modification ------------------------------- 1. Unzip the mfbz10.zip file into the desired directory. For example, C:\QUAKE\BUZZSAW 2. Then type the following at the command line: quake.exe -game buzzsaw 3. Enjoy! Anywhere in Quake where there was a grenade launcher, you will now find the Buzzsaw! Technical Details ----------------- The Buzz Saw Cannon contains only one small smidgen of someone elses code and that would be the code for the homing missile. I could not for the life of me figure out how to make the saw home in correctly (at times it was homing in on the person who shot it). It is the only code that *I* did not write personally. However, now that I have seen the code I fully understand how it works and will be able to write it myself again if need be. Author Information ------------------ This is the first mod from the new editing group, Mental Flux. I, Fred Peterson, have never coded a bit of C/C++ in my LIFE. So those of you who think you have to have a good knowledge of C to do QuakeC you are WRONG, very. Copyright and Distribution Permissions -------------------------------------- The modifications included in this archive are Copyright 1997, to their respective creators. The original QuakeC source is Copyright 1996, id software. Authors MAY NOT use these modifications as a basis for other publicly or commercially available work WITHOUT authorization from author. You may distribute this Quake modification in any electronic format as long as all the files in this archive remain intact and unmodified and are distributed in their original formats (i.e. don't decompile the progs.dat and change something) Actura Software may not use this modification EVER. Availability ------------ This modification is available from the following places: ftp.cdrom.com/pub/quake/quakec/weapons/mfbz10.zip