======================================================================= Title : Hitech weapons V1.1 Files : progs.dat, 17 new MDLs, 4 new BSP-graphics, 5 new WAVs Author : Pascal Kramm Author info : Quake and manga addict Email Address : TenchiMuyo3@msn.com ************* *Weapon List* ************* Name Impulse Ammo per shot ---- ------- ------------- Energy Rifle 2 1 ion cell Ion-Burst Rifle 3 4 ion cells Plasma Reaper 4 2 plasma cells Fusion Cannon 5 4 plasma cells Lavaball Launcher 6 2 missiles Photon Torpedo Launcher 9 2 missiles Vulcan Cannon 10 4 plasma cells ************** *Descriptions* ************** Energy Rifle ------------ The good firing rate of this assault rifle makes it a fine allround weapon. Really good for shooting many small enemies in no time ! Ion-Burst Rifle --------------- Fires six Ion Bursts in a upsidedown V-pattern - now you don't need to aim too carefully anymore ! Plasma Reaper ------------- THE solution against overcrowded areas ! Fires green death at a high speed. Fusion Cannon ------------- Still a good firing rate. Great against the bigger foes - give them all the GOLDEN SHOT ! Lavaball Launcher ----------------- Shoots two Lavaballs which can cover different areas if bounced off correctly. Photon Torpedo Launcher ----------------------- Fires three photon torpedos in a upsidedown V-formation. The best wea- pon against shamblers (at some distance, that is). Vulcan Cannon ------------- Hoses rounds at an incredible speed, but the shots themselves are quite weak. Fine for covering areas. Received together with the Fusion Cannon Impulse codes : 11 -> Cycle weapons 12 -> Serverflags command 13 -> All keys 14 -> All weapons + full ammo (no keys) 15 -> Full ammo 16 -> Get the Fusion Cannon and 80 plasma cells 255-> Quad Damage Ammo mods : I replaced shells with ion cells and nails with plasma. Ion Cells Plasma Small packs 30 50 Big packs 60 100 Max. amount 150 250 Ogres now drop 4 rockets Backpacks stay 5 minutes - this should be enough. Further Adds : All demos display correctly, i.e. without my new gra- phics and models. (as long as they weren't used when recording the demo) I also included the Solid-Corpse-Patch by Jeff Eppler. How to use : 1. First unpack your PAK0.PAK and PAK1.PAK files - I included WINPACK to do this. 2. Rename PAK0.PAK and PAK1.PAK - this is important for the unpacked files files to be used 3. Rename progs.dat (in the ID1 dir) 4. Unzip all included files into the ID1 dir 5. Run hitechwp.bat (this moves all files into the right directories - no files will be overwritten !) 6. Shoot your dog (skip this if you don't have one) That's it already - run Quake and kick some ass! ***************************************************** THIS WORKS WITH THE REGISTERED VERSION OF QUAKE ONLY. ***************************************************** Credits go to : ID of course - who else ? the authors of the editors I used (see below) ======================================================================= * Play Information * Level # : N/A Single Player : Indeed - NIGHTMARE rules! Cooperative 2-4 Player : Why not Deathmatch 2-4 Player : Of course Difficulty Settings : N/A New Sounds : 5 (weapon firing sounds) New Graphics - Models : 17, new models for all new weapons (you'll LOVE them) and a new axe model " " - BSPs : 4, ion cell- and plasma pack graphics New Music : No New Weapons : 7 - see above for details Demos Replaced : None * Construction * Base : Standard id QuakeC defaults. I modified seve- ral .qc files (mainly weapons.qc) Editors used : Notespad & QCCWin32 for the .qc files Quake Model Editor for the models Paintshop Pro 4.12 for all graphics Adquedit to extract the BSP graphics Audioplayer for the new sounds Known Bugs : You mean cockroaches'n'stuff ? Nothin' here! I even fixed a bug in Mr.Eppler's code which would give you an additional kill if you gib- bed a wizard's corpse - not anymore now ! * Copyright / Permissions * If you wanna modify this, then you have to give me credit - otherwise I'll eat your liver with some faber beans and a nice chianti. (REALLY - I'LL DO IT!) Include this file if you distribute it. * Where to get this file * ftp.stomped.com ftp.cdrom.com * Fixed since V1.0a * Archive now contains ionburst.wav and vulcan.wav - I didn't know they were missing until someone told me (thanks, sw!). If you only need these two files, EMail me and I'll send them ^_^