====================================================================== Title : Laser tag Author : Kyle R. Hofmann E-mail address : rhofmann@crl.com Description : This patch allows players to be damaged as in a laser tag game. It is based upon a local chain, Qzar. The player has three lives. When the player "dies", instead of death, the player becomes invincible for 5 seconds and unable to use weapons for 10 seconds (I added an EF_NOWEAPON bit to implement that). After the third death (player.lives = 0), the player really dies (you get a corpse or gibs) and then comes back with three more lives. Also, players are completely unable to injure their teammates; nothing at all happens when your teammates are shot. Credits : Adam Williamson for giving me the idea Format : Unified diff ======================================================================