Title : The Quake Raptor Filename : Raptor.zip Version : 1.0 Date : 16/03/97 Authors : Mdls : Astro Sounds : Astro Quake C : Gopal Nener Email : Astro Headquarters - andrew@networx.net.au Credits : God Gopal Nener for QuakeC, without him this would just be an animated model and texture Bubbah, for his words of advice as I was building this model and for being a generally nice guy. Check out the best model site on the web at http://www.worldaccess.nl/~yue/mdl.htm 3dstudio for breathing life into my model. Without this, this would just be a model, with no animation at all Rene Post, without this guy this model would look very untidy indeed (like 0.8 version) and my next models can now be built with speed using his new version of the program Quakeme. Go have a look at http://www.xs4all/~renep/quakeme/ Alpha Testers : Astro, Gopal Build time : We wont go into that... Some of the improvements... - New base frame so skin fits better - New body, head and jaw meshes so skin fits better (no stretched pixels) - Improved the skins colours and added eyes and teeth - New sounds and totally new QuakeC - Better gibs and four new animations - Better conversion (am now using Idutils for converting) Type of Mod ----------- Quake C : yes Sound : yes MDL : yes Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : yes progs.dat : yes How to Install the Modification ------------------------------- Just unzip the file in a directory called raptor in your quake directory. Then start the game quake -game raptor +map raptor It includes a small test map made by Gopal Nener. If you want to put one in your map place a monster_raptor in it. Author Information ------------------ This is my first Quake model, well actually its the first of any model Ive made in a 3d package. I learnt 3dstudio as this model was built, which explains why it has taken so long to finish. No doubt that future models will be built on a much faster basis now that I know what Im doing. Future projects are - T-Rex, Dilophosaur and Triceratops to name a few. Jurassic Quake will make use of many ambient sounds and various skins (damage skins and various patterns) will be added to all the models when they are finished. About Jurassic Park Quake TC ---------------------------- No more information will be released about JPQ until nearly all of it is finished. There will also be no beta test release. We believe that we should only release a complete version. You may see some updates at some news sites in the near future, like Nakedman's TC page at http://www.geocities.com/TimesSquare/Arcade/4079/ Distribution Permissions -------------------------------------- You may distribute this Quake modification as long as all the files in this archive remain unmodified.