Title : Morph Filename : morph2.zip Version : 2 Date : 96/08/22 Author : Jeff Epler Email : jepler@inetnebr.com Credits : John Spickes and Josh Spickes For jsfiend1, proving that this sort of thing was possible. Some code was adapted from jsfiend1. Dave Taylor for providing the world with a Linux version of Quake. If you're a linux geek, make sure that computer game companies know you are. Encourage them to release a Linux version. Type of Mod ----------- Quake C : yes Sound : no (But looking for monster jump/drown/etc sounds) MDL : no (But looking for weaponmodels for morphs) Source Included : yes (unified diff) Description of the Modification ------------------------------- This patch allows you to morph into various monsters. 90: Human 91: Zombie 92: Vole (aka shal-rath) 93: Scrag (aka wizard) 94: Hell Knight 95: Shambler 96: Fiend (aka demon1) 97: Ogre Monsters with two weapons (ogre and hell knight) press 1 to choose melee and 2..8 to choose missile. Fiend leaps forward with jump key and slashes with attack key. Hold attack and jump to help the fiend climb out of the water. If you have suggestions about how to balance player monsters (especially for net-play), mail your ideas to me. Any other oddities found in the player's behaviour while morphed should also cause email. Note that monsters are all player-sized except in deathmatch games, to allow much of the game to be played normally as the various monsters. I'm also looking for models for the player's "weapon" when he is a monster, and sounds appropriate for the monsters when falling, jumping, drowning, etc. How to Install the Modification ------------------------------- Read howpatch.txt for instructions on reconstituting the qc source. It also describes the basics of compiling. If you don't have a clue, try to find one. Since it seems many people are without clue, I am including progs.dat in this release of my code. Technical Details ----------------- Read m-template.qc on how to add a morph. Author Information ------------------ I'm the author of friend, flashlt and solidmon and morph. I enjoy the time I waste on Quake. Copyright and Distribution Permissions -------------------------------------- Authors MAY use these modifications as a basis for other publically available work. You may distribute this Quake modification in any free electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. You may not publish or distribute this Quake modification in a non-free form without the permission of the author. Availability ------------ ftp://ftp.cdrom.com/pub/idgames2/quakec/monsters/morph2.zip