Title : QW VIRUS Objectives: GAMEPLAY, Violence, graphical and sound impact. Filename : virus.zip Version : 1.1 Date : 16/6/99 Author : Christian Ice aka PingSlavE[HFP] Email : pingslave@gamersrevolt.com Credits : J Ballou, Karel Suhajda aka KASUHA, Matt for some code and the authors of teleporter things & floating gibs (excuse me but i really can't remember the names :( ) TEMPLE OF NOISE RECORDING STUDIO, where I realize and manipulate the sound effects. [INT]GinoFelino, [HFP]IO, [HFP]Piccolo, [HFP]FeliX, Marziano, [QDC]Paranoik, [QDC]Delta9THC, [DOM]ZIPIE', Fantaman and all the others guys of GAMERSREVOLT for the betatesting, anyone who's the creator of the 3 weapon-model (finded in TF) (3,5,7 in the patch) And of course Id Software for the ruler of the cosmos, QUAKE. Type of Mod ----------- Quake C : yes, only for GLQWCL. Sounds : yes, all. (Thanks again to Temple of Noise rec.studio - ROME, ITALY) MDLs : yes, everyone. Format of QuakeC ---------------- unified diff : ..2 years of qc programming ..n' I dunno what the hell is this ..yet. context diff : read unified diff. .qc files : U' ve got to play, not to compile it... qwprogs.dat : no, only qwservers needs that. * Construction * Base : from scratch, but using some codes from people in credits Editor(s) used : Edit, FASTQCC, QME 3.0, MD2, Paint Shop Pro, CoolEdit. Known Bugs : none, e mail me n' I'll fast debug everyone. Build Time : 1 Month How to Install the Modification ------------------------------- For a correct use, the pak0.pak contains the files must be placed in Quake\virus dir. Features -------- -New player.mdls, with visual weapons like Q2 and lot of added frames like : "Flying" (it appears when the player is jumping/falling), "Running&shooting" (he moves correcly his legs when shooting in movement ... much more realistic), "FLY & ATTACK" (cooool), "taunt" scratchin' between legs :). Giving KICKS instead axe hitting, like Mortal Kombat :). -New, and very very cool models, one for each weapon: 1. Kicks 2. Machine Gun 3. LCG (laser chain gun). It produces yellow circles when hits walls. 4. Trip/Proximity bomb. Placed on walls, it produces a laser with a random movement. 5. Freezer Gun. The most loved, it freeze U for few seconds, showing a freezed player model. 6. Grenade Launcher. Faster then the original. 7. Rocket Launcher. Faster then the original. 8. Rail Gun. exactly the same U may find in q2, but faster. -REGEN station Instead of normal armor, U will find some smokin' stations that will fast recharge your armor value. -Virus Armor When Picked, U will get half damage for 30 sec. -Dredd weapon effects Hear the weapon declares its name when selected. -Fall damage Higher damage in proportion with higher fall. -Floating Gibs Gibs floating on water then falls down with a slow movement. -Teleportable nails, rocket, grenades. Surprise for who camps near a teleport .. but watch out U may be telefragged! :) -10 taunts -RAIN (see test map) -Every sound and model U 'll find in DM was replaced with a better one. Notes: Don' t try to enter the server using qwcl, unfortunatly it doesn't support some model. Use skin base, please .. remember to update your config.cfg. EVERY suggest or collaboration will be appreciate and welcome, don' t esitate to ask. Other notes for who's running a server: I may send U this qwprogs.dat with a specific MOTD and some modification U may need, But DON'T SHARE IT! Email me. Copyright and Distribution Permissions -------------------------------------- Authors MAY NOT use this modification as a basis for other publically available work, but I' m looking for some cooperation to realize: -VIRUS DUEL PATCH. -VIRUS FORTRESS. This file may be distributed on Bulletin Board Systems or on the Internet, PROVIDED that this file IS included and NOT MODIFIED. This file may not be sold for profit, ' cause SHAREWARE and FREEWARE are the soul of Quake. This file may not be distributed on any CD-ROM or commercial product without my prior consent. Availability ------------ This modification is available from the following places: FTP : ftp.cdrom.com