QUAKE NEW ITEMS QNITEMS.ZIP Files included: defs.qc items.qc client.qc weapons.qc (PS Notice how these make a staircase :P) If any of these files are not included in this zip, QUAKE NEW ITEMS WILL NOT WORK. Description: Quake new items is a power-up manager allowing the use of an item(s) at a time, later then when you actually need that item. This patch also allows you to store up to 9 of the same item (more if you play around with the code) for use later. In DM one of each type of unused power-up the player has is placed inside the backpack he/she drops when killed. In the game: Some impulse commands have been added and/or remapped. impulse 100 - Use a Quad Damage impulse 101 - Use a Pentagram of Protection impulse 102 - Use the Ring of Shadows impulse 103 - Use the biosuit impulse 250 - Cheat (was impulse 9) impulse 251 - give a rune impulse 252 - give 9 of all items When you get a power-up you keep it on your character until at such time you wish to use it. Your can hold up to 9 power-ups of the same type. At a time you choose to use a power-up you should type in the console (impulse 10?) to activate the power-up you desire. You may also find it usefull to bind a key to use the power-up. For instance if you wish to activate a Pentagram of Protection when you hit the P key you would type in the console: bind p "impulse 101" In order to create the progs.dat that is required to use this patch you must download qcc.zip (or qcc.tar.qz) from ftp.idsoftware.com, ftp.cdrom.com, or www.stomped.com. You should follow the instructions found in the readme.txt included with these files. You will have to replace defs.qc, items.qc, client.qc, and weapons.qc from those included in QCC. and compile them. If you have any further questions regarding Quake New Items please contact me at: sean_dunn@pacficnet.net